Available for contracts · Remote

ASHLEYELLIS

Game developer from North Wales. I love prototyping and helping people bring their ideas to life — it’s my passion. Solo shipped Hellbreach: Vegas on Steam.

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About Me

WHO I AM

I’m Ashley — a solo game developer from North Wales with a passion for prototyping and bringing ideas to life. I’ve been building in Unreal Engine for years, and I love every part of the process — from scribbling ideas on paper to shipping something real that people can actually play.

I shipped Hellbreach: Vegas entirely solo — every Blueprint, every system, every line of logic. That experience taught me what it really takes to go from concept to commercial release, and gave me a deep understanding of the full development pipeline.

When I’m not working on my own projects, I love helping other developers solve hard problems and bring their visions to life. If you’ve got an idea, I want to help you build it.

Featured Work

SHIPPED GAMES

Hellbreach: Vegas gameplay
Solo Developed · Published by Iceberg Interactive
HELLBREACH: VEGAS
Wave FPS · Co-op 1–4 · Steam · UE5

A demon-slaying wave survival FPS set in neon-lit Las Vegas. Built entirely solo in Unreal Engine 5 — every Blueprint, every system, every mechanic. From first commit to commercial release.

Unreal Engine 5 Blueprints Co-op Networking AI Systems UMG / UI Steam SDK Solo Dev
“The most fun I’ve had playing a zombie FPS in years.”— Thumb Culture
“Built by solo developer Ashley Ellis… looks to take the best bits from all the best co-op games.”— PCGamesN
View on Steam ↗
In Development
UNANNOUNCED PROJECT: COMING SOON

Next title currently in active development. Details under wraps for now.

Unannounced project clip 1 Unannounced project clip 2 Unannounced project clip 3
Expertise

WHAT I BRING

UE5 Blueprints

Expert-level Blueprint scripting — gameplay systems, AI behaviour trees, complex event graphs, and clean reusable component design.

🎮
Gameplay Systems

Combat mechanics, wave systems, inventory, progression — built from scratch and shipped in a commercial title.

🌐
Multiplayer & Networking

Co-op replication, Steam lobbies, session management. Hellbreach shipped with full online co-op for up to 4 players.

🤖
AI & Behaviour Trees

Enemy AI designed with behaviour trees and EQS. Enemies that feel dynamic, satisfying, and challenging to fight.

🖥
UI / UMG

Full UI pipelines in Unreal’s UMG — HUDs, menus, interactive widgets, polished and performant.

🚀
Rapid Prototyping

I love turning ideas into playable prototypes fast. If you need to validate a concept quickly, I’m your person.

Get In Touch

LET’S BUILD SOMETHING

Open to contracts now

I’m available for Blueprint contracts, short-term consulting, and prototyping work. If you’ve got a UE5 project that needs unsticking — or an idea you want to bring to life — let’s talk.

Based in North Wales, working fully remote worldwide.

ashley_ellis707 at hotmail.com ↗
Based In
North Wales, UK
Engine
Unreal Engine 5
Speciality
Blueprints + Gameplay
Shipped Titles
Hellbreach: Vegas (Steam)
Status
Open to Work